Search and Selection tool Progress Report

Search and Selection tool Progress Report

I reworked the whole tool from the ground up, to use scriptable objects as a way to filter instead of the old UI that was a pain to add to or debug. This also makes it easy to create new filters by simply creating a scriptable object and having it inherit from the SearchFilter then overriding the Filter function that takes in a list of GameObjects and remove elements from the list.

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